Billboard

From Crumbled World Wiki

BillboardExampleCode

Constructor

function description
Billboard()

Functions

return function description
clear() Clear billborad from all stored data.
setInt(string name, bool value)
setInt(string name, int value)
setFloat(string name, float value)
setDouble(string name, float value)
setString(string name, string value)
setVec2(string name, Vec2 value)
setVec3(string name, Vec3 value)
setVec4(string name, Vec4 value)
setMatrix(string name, Matrix value)
setVectorVec2(string name, VectorVec2 value)
setVectorVec3(string name, VectorVec3 value)
setModel(string name, Model value)
setKeyBind(string name, KeyBind value)
setTexture(string name, Texture value)
setShader(string name, Shader value)
setNodeMover(string name, NodeMover value)
setSceneNode(string name, SceneNode value)
setScene2DNode(string name, Scene2DNode value)
setPanel(string name, Panel value)
setTable(string name, table value)
bool exist(string name)
bool erase(string name)
string toString()
bool getBool(string name)
int getInt(string name)
float getFloat(string name)
double getDouble(string name)
string getString(string name)
Vec2 getVec2(string name)
Vec3 getVec3(string name)
Vec4 getVec4(string name)
VectorVec2 getVectorVec2(string name)
VectorVec3 getVectorVec3(string name)
Matrix getMatrix(string name)
Model getModel(string name)
KeyBind getKeyBind(string name)
Texture getTexture(string name)
Shader getShader(string name)
NodeMover getNodeMover(string name)
SceneNode getSceneNode(string name)
Scene2DNode getScene2DNode(string name)
Panel getPanel(string name)
table getTable(string name)
{string()} getKeys() Return a table of all items name stored in this billboard.