Shader
From Crumbled World Wiki
Functions
| return | function | description |
|---|---|---|
| string | getName() | Get shader name. |
| string | getFullName() | Get shader name and the including defintions. This name can be used to load the shader from Core.getShader(). |
| {string} | getDefinitions() | Get all shader definitions |
| bindTextureLocation(string textureName, int glId) | Bind texture name to specifig opengl id. |