Vec4ExampleCode

From Crumbled World Wiki

Example Code

local a = Vec4(6, 8, 0, 0)
local b = a + Vec4(-2,-2, 1, 0) * 2
print(b.x..", "..b.y..", "..b.z..", "..b.w)    --print 2.0, 4.0, 2.0, 0.0 

a:normalize()
print(a.x..", "..a.y..", "..a.z..", "..b.w)    --print 0.6, 0.8, 0.0, 0.0