PhysicNode
From Crumbled World Wiki
Inheritance
Functions
| return | function | description |
|---|---|---|
| addRigidBodyRotationLimit(SceneNode node, Vec3 velocity, Vec3 Rotation, float rotationSpeed, float rotateLimit, float timeToLive) | Add a SceneNode to be handled by the Very Basic Physic | |
| addRigidBody(SceneNode mesh, Vec3 velocity, Vec3 Rotation, float rotationSpeed, float timeToLive) | Add a SceneNode to be handled by the Very Basic Physic |