Frustrum
From Crumbled World Wiki
Constructor
| function | description |
|---|---|
| Frustrum(Vec3 cameraPos, Vec3 corner1, Vec3 corner2, Vec3 corner3, Vec3 corner4) |
Functions
| return | function | description |
|---|---|---|
| bool | sphereInFrustum(Sphere aSphere) | |
| float | sphereInFrustumDist(Sphere aSphere) | |
| int | boxInFrustrum(Box aBox) | return 0 if outside, 1 if partly inside and 2 if completely inside. |
| bool | pointInFrustum(Vec3 point) |