SoundHandler: Difference between revisions
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(Created page with "{{:SoundHandlerExampleCode}} ==Functions== {| class="wikitable" !|return !|function !|description |- | |playSound(string soundName, float maxSoundPerSecond) |Set a limit on how many sound can be started every second |- | |playSound(string soundName, float soundLevel, Vec3 position) |Set a limit on how many soun...") |
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|[[SoundHandler:playSound(string soundName, float soundLevel, Vec3 position)|playSound]](string soundName, float soundLevel, [[Vec3]] position) | |[[SoundHandler:playSound(string soundName, float soundLevel, Vec3 position)|playSound]](string soundName, float soundLevel, [[Vec3]] position) | ||
| | |Play a sound by name, sound level and a global position | ||
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|[[SoundHandler:playSound(string soundName, float soundLevel, Vec3 position, bool looping)|playSound]](string soundName, float soundLevel, [[Vec3]] position, bool looping) | |[[SoundHandler:playSound(string soundName, float soundLevel, Vec3 position, bool looping)|playSound]](string soundName, float soundLevel, [[Vec3]] position, bool looping) | ||
| | |Play a sound by name, sound level and a global position | ||
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|} | |} | ||
Latest revision as of 10:42, 4 January 2026
Functions
| return | function | description |
|---|---|---|
| playSound(string soundName, float maxSoundPerSecond) | Set a limit on how many sound can be started every second | |
| playSound(string soundName, float soundLevel, Vec3 position) | Play a sound by name, sound level and a global position | |
| playSound(string soundName, float soundLevel, Vec3 position, bool looping) | Play a sound by name, sound level and a global position |