NodeId: Difference between revisions

From Crumbled World Wiki
(Created page with "{{:NodeIdExampleCode}} ==Enum== {| class="wikitable" !|Name !|Value !|Description |- |sceneNode |0 | |- |renderNode |1 | |- |camera |2 | |- |nodeMesh |5 | |- |light |7 | |- |fileNode |9 | |- |playerNode |10 | |- |particleSystem |13 | |- |island |21 | |- |islandEdge |23 | |- |islandMesh |24 | |- |navMesh |25 | |- |model |26 | |- |mesh |27 | |- |animatedMesh |28 | |- |ambientLight |41 | |- |directionalLight |42 | |- |pointLight |43 | |- |soulManager |38 | |- |buildNode |5...")
 
(No difference)

Latest revision as of 14:24, 5 July 2025

NodeIdExampleCode

Enum

Name Value Description
sceneNode 0
renderNode 1
camera 2
nodeMesh 5
light 7
fileNode 9
playerNode 10
particleSystem 13
island 21
islandEdge 23
islandMesh 24
navMesh 25
model 26
mesh 27
animatedMesh 28
ambientLight 41
directionalLight 42
pointLight 43
soulManager 38
buildNode 50
toolManager 51
graphicParticleSystem 53
collisionMesh 54

Static functions

return function description
string getNameFromNodeId(NodeId id)