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	<title>GL - Revision history</title>
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	<updated>2026-04-22T01:53:14Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.crumbledworld.com/index.php?title=GL&amp;diff=80&amp;oldid=prev</id>
		<title>Anders: Created page with &quot;{{:GLExampleCode}}  ==Static functions== {| class=&quot;wikitable&quot; !|return !|function !|description |- | |enable(GL_State state) | |- | |disable(GL_State state) | |- | |depthMask(bool enable) | |- | |blendFunc(GL_Blend sFactor, GL_Blend dfactor) | |- | |blendEquation(GL_Bl...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.crumbledworld.com/index.php?title=GL&amp;diff=80&amp;oldid=prev"/>
		<updated>2025-07-05T14:07:26Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{:GLExampleCode}}  ==Static functions== {| class=&amp;quot;wikitable&amp;quot; !|return !|function !|description |- | |&lt;a href=&quot;/index.php?title=GL:enable(GL_State_state)&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;GL:enable(GL State state) (page does not exist)&quot;&gt;enable&lt;/a&gt;(&lt;a href=&quot;/index.php/GL_State&quot; title=&quot;GL State&quot;&gt;GL_State&lt;/a&gt; state) | |- | |&lt;a href=&quot;/index.php?title=GL:disable(GL_State_state)&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;GL:disable(GL State state) (page does not exist)&quot;&gt;disable&lt;/a&gt;(&lt;a href=&quot;/index.php/GL_State&quot; title=&quot;GL State&quot;&gt;GL_State&lt;/a&gt; state) | |- | |&lt;a href=&quot;/index.php?title=GL:depthMask(bool_enable)&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;GL:depthMask(bool enable) (page does not exist)&quot;&gt;depthMask&lt;/a&gt;(bool enable) | |- | |&lt;a href=&quot;/index.php?title=GL:blendFunc(GL_Blend_sFactor,_GL_Blend_dfactor)&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;GL:blendFunc(GL Blend sFactor, GL Blend dfactor) (page does not exist)&quot;&gt;blendFunc&lt;/a&gt;(&lt;a href=&quot;/index.php/GL_Blend&quot; title=&quot;GL Blend&quot;&gt;GL_Blend&lt;/a&gt; sFactor, &lt;a href=&quot;/index.php/GL_Blend&quot; title=&quot;GL Blend&quot;&gt;GL_Blend&lt;/a&gt; dfactor) | |- | |&lt;a href=&quot;/index.php?title=GL:blendEquation(GL_BlendEquation_mode)&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;GL:blendEquation(GL BlendEquation mode) (page does not exist)&quot;&gt;blendEquation&lt;/a&gt;(GL_Bl...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{:GLExampleCode}}&lt;br /&gt;
&lt;br /&gt;
==Static functions==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!|return&lt;br /&gt;
!|function&lt;br /&gt;
!|description&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[GL:enable(GL_State state)|enable]]([[GL_State]] state)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[GL:disable(GL_State state)|disable]]([[GL_State]] state)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[GL:depthMask(bool enable)|depthMask]](bool enable)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[GL:blendFunc(GL_Blend sFactor, GL_Blend dfactor)|blendFunc]]([[GL_Blend]] sFactor, [[GL_Blend]] dfactor)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[GL:blendEquation(GL_BlendEquation mode)|blendEquation]]([[GL_BlendEquation]] mode)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[GL:blendFuncSeparate(GL_Blend sfactorRGB, GL_Blend dfactorRGB, GL_Blend sfactorAlpha, GL_Blend dfactorAlpha)|blendFuncSeparate]]([[GL_Blend]] sfactorRGB, [[GL_Blend]] dfactorRGB, [[GL_Blend]] sfactorAlpha, [[GL_Blend]] dfactorAlpha)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[GL:colorMask(bool red, bool green, bool blue, bool alpha)|colorMask]](bool red, bool green, bool blue, bool alpha)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[GL:colorMaski(int buffer, bool red, bool green, bool blue, bool alpha)|colorMaski]](int buffer, bool red, bool green, bool blue, bool alpha)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[GL:clear(GL_Clear buffer)|clear]]([[GL_Clear]] buffer)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[GL:clear(GL_Clear buffer, GL_Clear buffer)|clear]]([[GL_Clear]] buffer, [[GL_Clear]] buffer)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Anders</name></author>
	</entry>
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